Daniel Chote's Project Blog
Software Development, Game Development, Hardware Hacking, Sim Racing, Multi-rotors and Robots!
- Shields up: new ships, Pulse on the grid, and a look inside NullG
A busy week of rebuilt XL ships, learned pilots, shields and split-screen polish, with Pulse on the grid and a closer look at the MCP tools behind it.
- Recreating the WipEout XL fleet in Blender
A closer look at NullG’s recreated XL ships and trackside models, from constrained cockpit glass and worn paint to Blender MCP, animated previews, and
- A new soundtrack for NullG
Have a listen to NullG’s new soundtrack: seven Suno-made instrumental tracks inspired by 90s drum and bass, jungle and EDM.
- Teaching NullG to race: the reinforcement-learning journey so far
From native driving controls and road guidance to Turbo preservation and weapon combat: the experiments, references and repeated adjustments behind NullG’s
- Introducing NullG: anti-gravity racing and AI-assisted development
NullG’s development from January’s engine plans through asset loading, racing systems, XL research, agent validation, and reinforcement learning.
- Ubuntu 24.04 + Nvidia Drivers + Ollama
I am building an updated server to play with LLMs for local home automation control using Home Assistant ( https://www.home-assistant.io ). I managed to pick
- Comcast Business IPv6 on Ubiquiti Unifi
If you are reading this it is likely you were like me, on the edge of giving up on IPv6 on your network. After combining a few small pieces from posts
- A simple Etcher 6 slot SD card jig
I've been working with Kubernetes a lot lately, I am using Kubernetes at Filament as a way to manage sandbox blockchain environments, so naturally I wanted to
- Sim racing motion rig v2 updates
With the rekindled interest in Dirt Rally that my Car-cade has given me I had a bit of a yearning to get Dirt Rally working nicely in VR on the motion rig. You
- talkiepi Updates (November 2017)
Introducing talkiepi talkiepi is a wifi "walkie" talkie for your kids and their friends. It provides a very simple "push to talk" interface. When you push the