Looking for something?

Daniel Chote

Daniel Chote

Daniel Chote, the Code Monkey, Cat Herder, Maker, H4x0r, uav pilot, sim racer, bullshit artist and dad. Made in Hastings, New Zealand... Now living in the USA!

In Starndard

Gaming Rig - Dirt Rally FOV tweaks After dialing in FOV and seat position within Assetto Corsa and Project Cars (which have in game mechanisms to do so), I decided to attempt to dial in Dirt Rally.  

Easier said than done…

Firstly, there has been one addition in the

Continue reading

0 Comments 09 August 2015
In Starndard

Gaming Rig - I havent had a post in a while, so I may as well add some content to this barren blog. Kids eat a lot of time, so aside from the treehouse project I started, my personal projects are fairly dormant (with the exception of this one).

I

Continue reading

0 Comments 28 July 2015
In Starndard

Sim Racing

SimXperience DIY Motion rig - Some updated photos!

I have upgraded my gaming PC to something better suited for the new generation racing games such as Dirt Rally and Project Cars. I have also moved from a single transducer on the pedals to front left+right transducers to

Continue reading

0 Comments 17 June 2015
In Starndard

Introduction:

Firstly, please excuse the meta’ness of this post, it’s a verbalization on my thought process on the bug, to possibly help Codemasters and the Dirt team track down and squash the motion output crash within Dirt 3.

I built myself a motion simulator using the DIY kit

Continue reading

0 Comments 21 April 2015
In Starndard

SimXperience DIY Motion rig - I am finally done building this wondrous piece of gaming equipment and wow was it worth it!

It is based of SimXperience’s DIY motion platform, with a 3rd axis for rear traction loss. It has 2 actuators on the seat, and one that moves

Continue reading

0 Comments 17 April 2015
In Starndard

SimXperience DIY Motion rig - This has been my project for the last many months, I wanted to build a small form factor 3DOF motion simulator for sim racing. There is still a bit to do, I am waiting on a delayed delivery of my Fanatic shifter, and I would

Continue reading

0 Comments 17 March 2015
In Starndard

I managed to figure out what was going on when rival was coming out of sleep, it should now eventually re-establish correctly on its own!  http://www.rivalmessenger.com/ to download, or use the auto update mechanism!

Continue reading

0 Comments 15 August 2014
In Starndard

On DHTs

quartzjer:

I've done a lot of soul-searching in the last few months on the fundamental nature of a Distributed Hash Table and have come to regard them as a tool primarily for public use only.

The reasoning is simple: a DHT is by it's very nature optimized for

Continue reading

0 Comments 10 August 2014
In Starndard

Rival Messenger - There is some major groundwork being rewritten in the world of telehash right now. Jeremie is hard at work planning the next generation rework, better goals, better implementation, more secure.  I have spent the last couple of nights preparing the current library implementation with a “kinda

Continue reading

0 Comments 01 August 2014
In Starndard

Rival Messenger - New typing indicator! Formats nicely for group-chat too.

Continue reading

0 Comments 29 July 2014