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In Starndard
Sim racing motion rig v2 updates

With the rekindled interest in Dirt Rally that my Car-cade has given me I had a bit of a yearning to get Dirt Rally working nicely in VR on the motion rig. You can read more about my motion rig here: http://projectable.me/my-sim-racing-motion-rig-version-2/

The problems

The issue I

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0 Comments 03 December 2017
In Featured
My Dirt Rally tabletop car-cade game

For the longest time I've had the idea to put a Raspberry Pi into one of those kids car toys from the 80s.

In August 2017 I was beat to the punch by Matt Brailsford when he published his Tomy Turnin' Turbo Dashboard Outrun Arcade on Twitter: https://twitter.com/

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0 Comments 14 November 2017
In Starndard
Gaming Rig Update

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0 Comments 11 February 2016
In Starndard


Since the full release (non Early Access) of Dirt Rally, I have been playing with slightly “off” POV, today I spent the time to go in and adjust the eyefinity_cameras_adjustments.xml file to finally get things right. You can read the original post here: http://tmblr.co/ZI30Hu1rcN8_

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0 Comments 02 January 2016
In Starndard

Gaming Rig - Dirt Rally FOV tweaks pt. 2!

It has been a while since I last fired up my rig, and there were some tweaks in 0.71 that extended the cockpit FOV setting. Unfortunately, the FOV alone does not a perfect match make, so I once again had

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0 Comments 15 September 2015
In Starndard

Gaming Rig - Dirt Rally FOV tweaks After dialing in FOV and seat position within Assetto Corsa and Project Cars (which have in game mechanisms to do so), I decided to attempt to dial in Dirt Rally.  

Easier said than done…

Firstly, there has been one addition in the

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0 Comments 09 August 2015