Rival Messenger - Look at it in its HiDPI (Retina) glory! The effort Peter and I put in to the assets paid off, it looks fantastic!
Floor mockup layout for my cnc to get more accurate measurements for cutting!
Rival Messenger - View Friend + Aliases are now working!
Rival Messenger - Started to get some preferences action going!
Rival Messenger - Working groupchat and more!!
I havent really had much time to focus on Rival Messenger lately, just little bits here and there. I have managed to get a lot of functionality in over the last few weeks however. Groupchat is working, Notification center integration works, and other
Rival Messenger
Here is a screenshot of the new webkit message display in action! It supports emoticons and rich text rendering. Its also smart, it wont do emoticon replacement when you paste a formatted string (no more smilies in your code!!)
I finally have a functionally usable chat implemented! I was battling with trying to get nstextview to reliably resize a parent cellview on window resize, I eventually gave up and switched to webkit for the renderer. Telehash chat is 90% implemented, just chat state remains. Rich text formatting is also
Made a little progress towards working chat. I have the initial chat negotiation almost complete (which is the hard part). With a little more code, full chat negotiation to any telehash chat enabled app will work!
Next up is message storage and display!
Rival Messenger
I setup a couple of Mavericks VM instances for testing upcoming chat. Chat window logic has come together nicely, window menu now reflects all open chat tabs (not just the windows).
Rival Messenger
Chat window logic complete… Next up chat protocol implementation! Adium style tearable/dockable tabs are functional. KVO updating of tab objects complete, and looking mighty fine.