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Daniel Chote

Daniel Chote

Daniel Chote, the Code Monkey, Cat Herder, Maker, H4x0r, uav pilot, sim racer, bullshit artist and dad. Made in Hastings, New Zealand... Now living in the USA!

In Starndard

Rival Messenger - Look at it in its HiDPI (Retina) glory! The effort Peter and I put in to the assets paid off, it looks fantastic!

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0 Comments 15 May 2014
In Starndard

Floor mockup layout for my cnc to get more accurate measurements for cutting!

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0 Comments 08 May 2014
In Starndard

Rival Messenger - View Friend + Aliases are now working!

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0 Comments 29 April 2014
In Starndard

Rival Messenger - Started to get some preferences action going!

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0 Comments 29 April 2014
In Starndard

Rival Messenger - Working groupchat and more!!

I havent really had much time to focus on Rival Messenger lately, just little bits here and there.  I have managed to get a lot of functionality in over the last few weeks however. Groupchat is working, Notification center integration works, and other

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0 Comments 27 April 2014
In Starndard

Rival Messenger

Here is a screenshot of the new webkit message display in action! It supports emoticons and rich text rendering. Its also smart, it wont do emoticon replacement when you paste a formatted string (no more smilies in your code!!)

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0 Comments 29 March 2014
In Starndard

I finally have a functionally usable chat implemented! I was battling with trying to get nstextview to reliably resize a parent cellview on window resize, I eventually gave up and switched to webkit for the renderer. Telehash chat is 90% implemented, just chat state remains. Rich text formatting is also

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0 Comments 29 March 2014
In Starndard

Made a little progress towards working chat. I have the initial chat negotiation almost complete (which is the hard part). With a little more code, full chat negotiation to any telehash chat enabled app will work!

Next up is message storage and display!

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0 Comments 26 March 2014
In Starndard

Rival Messenger

I setup a couple of Mavericks VM instances for testing upcoming chat. Chat window logic has come together nicely, window menu now reflects all open chat tabs (not just the windows). 

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0 Comments 21 March 2014
In Starndard

Rival Messenger

Chat window logic complete… Next up chat protocol implementation!  Adium style tearable/dockable tabs are functional. KVO updating of tab objects complete, and looking mighty fine.

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0 Comments 19 March 2014