Looking for something?

Browsing categoryRival Messenger

In Starndard

Rival Messenger - It has been slow progress as usual, but I have some remarkable changes in! 

  • I have more friends!! yay (only 2 of them fake!!)

  • Chat looks less ugly, and it has “typing” state for participants

  • I have implemented an NSURLProtocol THTP handler. This allows for

Continue reading

0 Comments 30 May 2014
In Starndard

Rival Messenger - Look at it in its HiDPI (Retina) glory! The effort Peter and I put in to the assets paid off, it looks fantastic!

Continue reading

0 Comments 15 May 2014
In Starndard

Rival Messenger - View Friend + Aliases are now working!

Continue reading

0 Comments 29 April 2014
In Starndard

Rival Messenger - Working groupchat and more!!

I havent really had much time to focus on Rival Messenger lately, just little bits here and there.  I have managed to get a lot of functionality in over the last few weeks however. Groupchat is working, Notification center integration works, and other

Continue reading

0 Comments 27 April 2014
In Starndard

Rival Messenger

Here is a screenshot of the new webkit message display in action! It supports emoticons and rich text rendering. Its also smart, it wont do emoticon replacement when you paste a formatted string (no more smilies in your code!!)

Continue reading

0 Comments 29 March 2014
In Starndard

Rival Messenger

I setup a couple of Mavericks VM instances for testing upcoming chat. Chat window logic has come together nicely, window menu now reflects all open chat tabs (not just the windows). 

Continue reading

0 Comments 21 March 2014
In Starndard

Rival Messenger

Chat window logic complete… Next up chat protocol implementation!  Adium style tearable/dockable tabs are functional. KVO updating of tab objects complete, and looking mighty fine.

Continue reading

0 Comments 19 March 2014
In Starndard

Rival Messenger

Its late, but I got the entire object tree figured out for chat windows, tabs and chat sessions!  It will be an adium style tearable tab chat window interface, but with chat/call headers much like skype does.  The header will expose participants as well as extra functions

Continue reading

0 Comments 17 March 2014
In Starndard

Rival Messenger

I finished the pending friend request logic tonight.  We now bounce the dock, show the dock badge etc. Clicking the dock with a pending request will show the pending friend requests window, accept/decline works as expected and updates the applicable states of everything.

Continue reading

0 Comments 08 March 2014
In Starndard

Rival Messenger

We have a website!  I used this opportunity to get together a website and work on integrating the Sparkle updater framework to allow testers to automatically upgrade as I push out new development builds.  I have my project scripted to increment the build number, and I have a

Continue reading

0 Comments 07 March 2014